You have to feel sorry for editor Derek Brechin who was probably given nothing but similar looking footage of Dwayne Johnson to sort out and make sense of.
You have to feel sorry for editor Derek Brechin who was probably given nothing but similar looking footage of Dwayne Johnson to sort out and make sense of.
It is interesting to see a Halo franchise envisioned by those in another country, especially in one where the first-person shooter series never gained much of a following.
This is little more than overly gory promotional drivel, released to sucker someone in who thought the cover art appealed to them.
Everything about this movie is cinematic cheese to the extreme, from the corny, campy one-liners to the visual props used in the story. Just about everyone completely missed the point and took this seriously.
The characters in Resident Evil Degeneration love jumping out of the way of things. In fact, aside from shooting zombies, it seems to be their second best talent. Whenever debris gets in their way, they jump out of the way. When there is an explosion behind them, they jump towards the camera. When a zombie [...]
Many of the recent American film disasters have been based on video games. While Max Payne may not lower itself to the level of a House of the Dead, there’s still very little to recommend about this sluggish and oftentimes confusing film translation.
An unclear narrative is an immediate turn-off. The rapid-fire story flies by with [...]
Why is this movie so difficult to make? This is the second round for Capcom’s fighting game franchise in theaters, and the second time it’s completely bombed. At the very least, the infamous Van Damme mess back in 1994 had some camp appeal. This disaster, focusing on Chun-Li, is easily worse purely because of an [...]
Why make a video game movie if you’re barely going to acknowledge anything in said video game? That’s been the problem with the Resident Evil franchise from the start as it picks pieces from the game and crafts a completely random story around them. Extinction offers the best action of the three, but the story [...]
The follow up title to the massively successful Dragon’s Lair, Space Ace landed in arcades in 1984. The reaction was positive, though the game never managed to pull in the numbers of its predecessor. Part of the problem is the intensity of the action, cutting out everyone but the most skilled (or least financially challenged) [...]
Thanks to a dip in profits while the arcade industry suffered massive losses, it was eight years between Dragon’s Lair and Dragon’s Lair II: Timewarp. While the ‘90s arcade scene will undoubtedly be remembered for fighting games, Dragon’s Lair II still offered something no other game could: Don Bluth’s animation.
Whereas the first game was set [...]
